Jump to content
- Werbung nur für Gäste -

IGNORIERT

Patch 1.04


ThaRular

Recommended Posts

Heute um 13 Uhr wird ein umfangreicher Patch veröffentlicht. Unter anderem wird man Stoff in der Basis kaufen können. Die offiziellen patchnotes:

 

 
  • Assassin's Creed Valhalla - Title Update 1.0.4

    Hey everyone,

    We will be deploying Title Update 1.0.4 on the Xbox family of consoles, PlayStation 4 and PlayStation 5, Ubisoft Connect, Epic Games Store, Stadia, and Amazon Luna tomorrow: November 26, 2020.

    Patch Sizes and Deployment Timing:

     

    • Xbox Series X|S: ~5.3 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT
    • Xbox One: ~4.9 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT
    • PlayStation 5: ~2.5 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT
    • PlayStation 4: ~4.1 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT
    • PC: ~4.3 GB @ 1pm CET | 7am EDT | 4am PDT | 11pm AEDT


    Please note that these timings are estimates and subject to change.

    Check out the most notable changes with 1.0.4 below.

    CONTENT

    Graphics/Performance Mode Introduction

    Added an option to the game that allows players to choose between Performance or Visual Quality.

    Feature breakdown:

    • This option is available for Xbox Series X|S & PlayStation®5.
    • Choosing Performance allows the game to adapt the resolution and graphic settings to maintain 60 FPS.
    • Choosing Quality enables the game to run maximum resolution and graphic settings while maintaining 30 FPS.
    • Default values since the launch of the game are as follows:
    • Xbox Series X / PlayStation®5: Performance
    • Xbox Series S: Quality


    Miscellaneous

    • Added a new background image to the title screen.
    • Added various VFX to enhance visuals.
    • Added an option that will automatically assign all nodes on the path when acquiring a central skill.
    • Added rune categories to the rune menu. All runes are now categorized in Weapon & Armor runes.
    • Added a warning when switching from a language that supports TTS to one that doesn't.
    • Sliders can now be moved with left/right arrows on M&K and controllers.
    • Increased fabric limit to 82.
    • Added fabric to traders once the settlement has reached Level 6.
    • Added offering altar requirements to the world map.


    Balancing

    • Updated gear quality and gear to their correct values.
    • Added Assassination damage stats on the character stats page.
    • Removed duplicate gear from inventory.
    • Heavy and light attack stats will now adjust correctly based on acquired skill nodes.
    • Heavy attack modifiers will no longer be applied to range attacks.

     

    Game improvements


    Performance and Stability

    • Improved stability and performance.
    • (Xbox Series) Improved experience on Xbox Series S | X consoles including screen tearing
    • (PC) Addressed a VRAM/RAM leakage issue when alt tabbing to desktop.


    Save Games

    • Corrected some instances where Load Game would not display save games correctly.
    • Renamed Cloud saves to make them more distinguishable from regular saves.
      • Previously the cloud save was only highlighted with a Cloud icon. Now they’ll be called, for example, “Manual Save Cloud”
    • Removed Cloud saves from the Save menu. This will ensure that it cannot be overwritten unintentionally.
    • Added a notification when a cloud save retrieval has failed.


    Graphics, Audio, Animation

    • Addressed various graphical issues across the board.
    • Addressed various FX issues.
    • Addressed various instances of clipping issues.
    • Addressed various visual issues with Eivor's cloak.
    • Addressed various instances of player or NPC animation issues.
    • Addressed various audio issues.
    • Addressed various lighting issues.
    • Shadow resolution on High will now use correct values.


    World

    • Addressed various texture or object placement issues.
    • Addressed some instances where the player could become stuck in specific locations.
    • Fish in Norway will now spawn in bad weather. Yeah, we had to read this one twice too.
    • Crows will no longer randomly fall from the sky in Asgard. *Bad omens, huh?*


    Gameplay, Combat, AI

    • Addressed various bow-aiming issues.
    • Improved NPC and Boss behavior across the board.
    • NPCs will now react to the player stealing...so think twice before stealing!
    • Addressed an issue where dogs would start levitating when Eivor starts to pet them.
    • Blocking Springald projectiles will now consume stamina, as intended.
    • Zealots that were hit with a sleep dart can now be stun attacked. Sleep tight.
    • Zealots will no longer heal themselves while in player vicinity.
    • Guards who clearly saw Eivor shoot their ally will now turn hostile. *presses emergency button*
    • Guards will now hear the impact of dead bodies dropping to the ground.
    • Improved guard reactions to whistling.
    • Improved disguise behavior in distrust zones.
    • Shooting bows from the Longship now consumes arrows.
    • Players will now be able to air-assassinate sleeping NPCs. *Savage...*
    • Improved fish-reeling behavior.
    • Addressed an issue where the horse wouldn't use the gallop animation in combat.
    • The crowd will now cheer during drinking games. *You better.*
    • Reworked sliding mechanic.


    Quests, World Events, Side Activities

    • Addressed an issue where the assassination sequence wouldn't play for some targets.
    • Addressed various texture issues during cutscenes.
    • Addressed various issues with quests or world events that prevented players from completing them.
    • Players can no longer use the fishing tool or the horn during the drunk walk with Tewdr - *you're drunk, go home.*
    • Sub quests will now display the correct "Part of" parent quest.
    • The memory stream can now be chosen when starting a New Game if Hold Alternative option is set to ON.
    • Increased frequency of experienced travelers.


    User Interface / HUD

    • Addressed various issues with the User Interface/HUD.
    • Addressed various localization issues.
    • Addressed various Mouse- and Keyboard-related input issues
    • Secrets will now be discovered when synchronizing a Viewpoint. (This does not apply to Pathfinder difficulty)
    • Experienced travelers are now highlighted on the world map and on the compass when in proximity.
    • Addressed an issue where the map wouldn't update once players got intel from an experienced traveler.
    • Increased Odin's Sight radius and enemies will now be highlighted for longer. ???
    • Improved radius in which Synin reveals keys.
    • Reduced Synin's view distance of materials.
    • Improved the objective beam behavior.
    • Settlement building beams can now be seen using Odin's Sight.
    • Improved enemy target-lock mechanic.
    • "Sell all trinkets" will now be greyed out after all trinkets were sold. *Cha-ching!*
    • Bosses’ power levels will now be displayed on their health gauge. This does not apply to regular enemies.
    • Regular brightness settings will no longer apply to HDR exposure settings.
    • The Codex will no longer foreshadow or spoil some events.
    • (A11y) Desktop entries and content on Layla's laptop are now narrated when Menu Narration is ON.
    • (A11y) Colorblind filters are now applied correctly to mini-quest log and raid tutorial.


    Abilities and Skills

    • Addressed an issue where players couldn't use any abilities anymore when the Dive of the Valkyries ability was interrupted.
    • Ally NPCs or horses can no longer trigger body traps. *Some people just want to see the world burn, huh?*
    • Addressed a display issue where the poisonous powder trap could become invisible after using Synin.
    • Adjusted chain-assassination behavior. Players will no longer be able to assassinate a target who was tackled to the ground.
    • The Secondary hand slot will no longer be available when a two-handed weapon is equipped (pre-heavy dual-wield skill).
    • Flaming powder traps will now explode when walking over the arrow.


    Raids

    • "Force Open" will now be displayed correctly even if nearby allies are in combat.
    • Addressed an issue where allies would not help Eivor to open a door during Raids.
    • Allies will now return to the longship once a raid is complete.
    • Added a timer until players can restart a raid that was just completed.


    Photo Mode

    • Effect values can now be adjusted with arrow keys or WASD.
    • The no-filter option will now work correctly.
    • The Territory panel is no longer displayed in Photo Mode.
    • Changing filters will now work as intended.
    • Addressed an issue where an Online Service Error could occur temporarily when looking at photos on the world map.
    • Snow FX will now center to the camera instead of the player in Photo Mode.


    System

    • (PC) Updated readme files to show correct PC specifications.
    • Added additional checkpoints to some boss fights.
    • Addressed an issue that led controllers to vibrate constantly.
    • Addressed an issue where players could become stuck in a black screen after closing the menu with start.
    • (PC) Updated the autodetect config for Nvidia Geforce 1650 S.


     

    Official Response
     
    144
     
     
 
 
  1 out of 1  
Link zu diesem Kommentar
Auf anderen Seiten teilen

- Werbung nur für Gäste -

- Werbung nur für Gäste -

- Werbung nur für Gäste -

vor 47 Minuten schrieb ThaRular:

Ja genau die Funktion steht nur auf der Ps5 zur Verfügung.

Schon traurig, dass die neuen Konsolen nicht beides gleichzeitig können Performance und Qualität.

 

Ich bin gespannt, ob der Patch meinen Bug mit dem Weltereignis bei der FKK Gruppe behebt, werde später berichten.

Link zu diesem Kommentar
Auf anderen Seiten teilen

vor 16 Minuten schrieb winni2:

Schon traurig, dass die neuen Konsolen nicht beides gleichzeitig können Performance und Qualität.

 

Ich bin gespannt, ob der Patch meinen Bug mit dem Weltereignis bei der FKK Gruppe behebt, werde später berichten.

Laut den Ubisoft-Foren wurde der Bug für dieses Weltereignis behoben ;)

Link zu diesem Kommentar
Auf anderen Seiten teilen

vor 8 Minuten schrieb m5p5k5:

Ein Bug nach dem anderen, wie bislang gewohnt, Spielabsturz und noch längere Ladezeiten sind das Ergebnis dieser tollen Änderungen...

Also bei mir hat das Spiel weder länger geladen noch hatte ich mehr Spielabstürze seither (nämlich keinen). Hab auch keinen neuen Bug festgestellt. Du hast vermutlich gerade entweder einfach viel Pech - oder deine PS4 ist überhitzt.

Link zu diesem Kommentar
Auf anderen Seiten teilen

@Vanyar1 

vor 12 Minuten schrieb Vanyar1:

Also bei mir hat das Spiel weder länger geladen noch hatte ich mehr Spielabstürze seither (nämlich keinen). Hab auch keinen neuen Bug festgestellt. Du hast vermutlich gerade entweder einfach viel Pech - oder deine PS4 ist überhitzt.

Gehe eher von Pech aus.

Bei meiner Frau ist es noch nie abgestürzt.

Sie zockt es separat auf ihrer Konsole.

Link zu diesem Kommentar
Auf anderen Seiten teilen

- Werbung nur für Gäste -

Ich kann ebenfalls bestätigen das der Patch mit Vorsicht zu genießen ist. 

Nach dem patchen, ist meine PS4 pro beim starten des Spiels 3 mal instant hängengeblieben und ausgegangen.

Nachdem ich das Spiel gelöscht und komplett neuinstalliert hatte, wollten sich nicht meine Spielstände laden lassen. Dort stand immer nur, wird installiert 0% und das über 2 Stunden lang. 

Spielstand nun endlich geladen und joa, Schnellreise kaputt. :/

Link zu diesem Kommentar
Auf anderen Seiten teilen

Also, ich hab tatsächlich die ganze Zeit darauf gewartet um den November Patch noch mit zu nehmen. Ich spiele auf der PS5 im Performance Modus und hatte hin und wieder ein paar ruckler, am Anfang mehr als später. Was jedoch total seltsam ist, dass bei mir plötzlich 2 Trophäen aufgepoppt sind, die meiner Einschätzung nach, erst viel viel später im Spiel erhältlich wären... 

In der Regel spiele ich die AC-Reihe erst wenn es einige Monate auf dem Markt war (ich konnte durch die PS5 dieses Mal nicht widerstehen), daher habe ich solche Probleme auch zum ersten Mal... Etwas schade aber bisher verschmerzbar. 

Link zu diesem Kommentar
Auf anderen Seiten teilen

Archiviert

Dieses Thema ist jetzt archiviert und für weitere Antworten gesperrt.
Wende dich an einen Admin, wenn du in diesem Thema etwas posten möchtest.

×
×
  • Neu erstellen...